/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
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#ifndef INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
#define INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX

#include <sal/types.h>
#include <drawinglayer/attribute/sdrshadowattribute.hxx>
#include <svx/sdr/attribute/sdrtextattribute.hxx>



namespace drawinglayer
{
    namespace attribute
    {
        class SdrShadowTextAttribute
        {
            // shadow and text attributes
            SdrShadowAttribute          maShadow;                   // shadow attributes (if used)
            SdrTextAttribute            maTextAttribute;            // text and text attributes (if used)

        public:
            SdrShadowTextAttribute(
                const SdrShadowAttribute& rShadow,
                const SdrTextAttribute& rTextAttribute);
            SdrShadowTextAttribute();
            SdrShadowTextAttribute(const SdrShadowTextAttribute& rCandidate);
            SdrShadowTextAttribute& operator=(const SdrShadowTextAttribute& rCandidate);

            // checks if the incarnation is default constructed
            bool isDefault() const;

            // compare operator
            bool operator==(const SdrShadowTextAttribute& rCandidate) const;

            // data access
            const SdrShadowAttribute& getShadow() const { return maShadow; }
            const SdrTextAttribute& getText() const { return maTextAttribute; }
        };
    } // end of namespace attribute
} // end of namespace drawinglayer



#endif // INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX

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