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#ifndef _SVX_OPAQITEM_HXX
#define _SVX_OPAQITEM_HXX

#include <bf_svtools/bf_solar.h>

// include ---------------------------------------------------------------

#include <bf_svtools/eitem.hxx>

namespace rtl
{
    class OUString;
}
namespace binfilter {
class SvXMLUnitConverter;
// class SvxOpaqueItem ---------------------------------------------------

/*
[Beschreibung]
Dieses Item beschreibt eine logische Variable "Undurchsichtig ja oder nein".
*/

class SvxOpaqueItem : public SfxBoolItem
{
public:
    TYPEINFO();

    SvxOpaqueItem( const USHORT nId = ITEMID_OPAQUE, const BOOL bOpa = TRUE );
    inline SvxOpaqueItem &operator=( const SvxOpaqueItem &rCpy );

    // "pure virtual Methoden" vom SfxPoolItem
    virtual SfxPoolItem*    Clone( SfxItemPool *pPool = 0 ) const;
    virtual SfxPoolItem*    Create(SvStream &, USHORT) const;
    virtual SvStream&       Store(SvStream &rStream, USHORT) const { return rStream; }

};

inline SvxOpaqueItem::SvxOpaqueItem( const USHORT nId, const BOOL bOpa )
    : SfxBoolItem( nId, bOpa )
{}

inline SvxOpaqueItem &SvxOpaqueItem::operator=( const SvxOpaqueItem &rCpy )
{
    SetValue( rCpy.GetValue() );
    return *this;
}

}//end of namespace binfilter
#endif

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