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#ifndef _CCOLL_HXX
#define _CCOLL_HXX

#include <svl/poolitem.hxx>
#include <tools/string.hxx>
#include <sfx2/tabdlg.hxx>

#include <vcl/fixed.hxx>

#include <vcl/button.hxx>
#include <svtools/svtabbx.hxx>

#include <vcl/lstbox.hxx>
#include "swdllapi.h"
#include "cmdid.h"

#include <rtl/string.hxx>

//***********************************************************

struct CollName {
        sal_uLong nCnd;
        sal_uLong nSubCond;
    };

//***********************************************************

#define COND_COMMAND_COUNT 28

struct CommandStruct
{
    sal_uLong nCnd;
    sal_uLong nSubCond;
};

//***********************************************************

sal_Int16       GetCommandContextIndex( const rtl::OUString &rContextName );
rtl::OUString   GetCommandContextByIndex( sal_Int16 nIndex );

//***********************************************************

class SW_DLLPUBLIC SwCondCollItem : public SfxPoolItem
{
    static CommandStruct        aCmds[COND_COMMAND_COUNT];

    String                      sStyles[COND_COMMAND_COUNT];

public:
    SwCondCollItem(sal_uInt16 nWhich = FN_COND_COLL);
    ~SwCondCollItem();

                                TYPEINFO();

    virtual SfxPoolItem*        Clone( SfxItemPool *pPool = 0 ) const;
    virtual int                 operator==( const SfxPoolItem& ) const;

    static const CommandStruct* GetCmds();

    const String&               GetStyle(sal_uInt16 nPos) const;
    void                        SetStyle( const String* pStyle, sal_uInt16 nPos);

};

#endif

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