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#ifndef SC_XMLSCENI_HXX
#define SC_XMLSCENI_HXX

#include <xmloff/xmlictxt.hxx>
#include <xmloff/xmlimp.hxx>
#include <tools/color.hxx>
#include "rangelst.hxx"

class ScXMLImport;

class ScXMLTableScenarioContext : public SvXMLImportContext
{
private:
    rtl::OUString   sComment;
    Color           aBorderColor;
    ScRangeList     aScenarioRanges;
    bool            bDisplayBorder;
    bool            bCopyBack;
    bool            bCopyStyles;
    bool            bCopyFormulas;
    bool            bIsActive;
    bool            bProtected;

    const ScXMLImport& GetScImport() const { return (const ScXMLImport&)GetImport(); }
    ScXMLImport& GetScImport() { return (ScXMLImport&)GetImport(); }

public:

    ScXMLTableScenarioContext( ScXMLImport& rImport, sal_uInt16 nPrfx,
                        const ::rtl::OUString& rLName,
                        const ::com::sun::star::uno::Reference<
                                        ::com::sun::star::xml::sax::XAttributeList>& xAttrList );

    virtual ~ScXMLTableScenarioContext();

    virtual SvXMLImportContext *CreateChildContext( sal_uInt16 nPrefix,
                                     const ::rtl::OUString& rLocalName,
                                     const ::com::sun::star::uno::Reference<
                                          ::com::sun::star::xml::sax::XAttributeList>& xAttrList );

    virtual void EndElement();
};

#endif

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