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#ifndef __com_sun_star_rendering_AnimationAttributes_idl__
#define __com_sun_star_rendering_AnimationAttributes_idl__

#include <com/sun/star/geometry/RealSize2D.idl>

module com { module sun { module star { module rendering {

/** This structure contains attributes needed to run an animation.

    @since OOo 2.0
 */
struct AnimationAttributes
{
    /// Preferred duration of the animation sequence in seconds.
    double                                      Duration;

    //-------------------------------------------------------------------------

    /** Repeat mode of the animation sequence.<p>

        This value determines how the [0,1] parameter space of the animation
        should be swept through. Permissible values are given in
        <type>AnimationRepeat</type>.<p>

        @see AnimationRepeat.
     */
    byte                                        RepeatMode;

    //-------------------------------------------------------------------------

    /** Size of the untransformed animation sequence.<p>

        This value specifies the size of the animation when rendered
        with the identity view transform. This permits
        e.g. <type>XSprite</type> implementations to cache rendered
        animation content in finite-sized bitmaps.<p>
     */
    ::com::sun::star::geometry::RealSize2D  UntransformedSize;
};

}; }; }; };

#endif

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