/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#pragma once

namespace basegfx
{
    class B2DRange;
    class B2DPoint;
    class B2DPolyPolygon;
    class B2DHomMatrix;
}

namespace canvas
{
    struct ISurfaceProxy
    {
        virtual ~ISurfaceProxy() {}

        /** Notify the proxy that the color buffer has changed
         */
        virtual void setColorBufferDirty() = 0;

        /** Render the surface content to screen.

            @param fAlpha
            Overall alpha for content

            @param rPos
            Output position

            @param rTransform
            Output transformation (does not affect output position)
         */
        virtual bool draw( double                         fAlpha,
                           const ::basegfx::B2DPoint&     rPos,
                           const ::basegfx::B2DHomMatrix& rTransform ) = 0;

        /** Render the surface content to screen.

            @param fAlpha
            Overall alpha for content

            @param rPos
            Output position

            @param rArea
            Subset of the surface to render. Coordinate system are
            surface area pixel, given area will be clipped to the
            surface bounds.

            @param rTransform
            Output transformation (does not affect output position)
         */
        virtual bool draw( double                         fAlpha,
                           const ::basegfx::B2DPoint&     rPos,
                           const ::basegfx::B2DRange&     rArea,
                           const ::basegfx::B2DHomMatrix& rTransform ) = 0;

        /** Render the surface content to screen.

            @param fAlpha
            Overall alpha for content

            @param rPos
            Output position

            @param rClipPoly
            Clip polygon for the surface. The clip polygon is also
            subject to the output transformation.

            @param rTransform
            Output transformation (does not affect output position)
         */
        virtual bool draw( double                           fAlpha,
                           const ::basegfx::B2DPoint&       rPos,
                           const ::basegfx::B2DPolyPolygon& rClipPoly,
                           const ::basegfx::B2DHomMatrix&   rTransform ) = 0;
    };
}

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