<?xml version="1.0" standalone="no"?>

<faction>
	<starting-resources>
		<resource name="gold" amount="500"/>
		<resource name="wood" amount="500"/>
		<resource name="stone" amount="500"/>
		<resource name="food" amount="50"/>
	</starting-resources>
	<starting-units>
		<unit name="castle" amount="1"/>
		<unit name="defense_tower" amount="1"/>
		<unit name="worker" amount="3"/>
		<unit name="swordman" amount="2"/>
		<unit name="archer" amount="1"/>
		<unit name="cow" amount="1"/>
	</starting-units>
	<music value="true" path="music/music_tech.ogg"/>
	<flat-particle-positions value="true"/>
	<ai-behavior>
		<worker-units>
			<unit name="worker" minimum="8"/>
		</worker-units>
		<warrior-units>
			<unit name="cow" minimum="2"/>
			<unit name="archer" minimum="2"/>
			<unit name="cow" minimum="5"/>
		</warrior-units>
		<resource-producer-units>
			<unit name="farm" minimum="1"/>
			<unit name="cow" minimum="25"/>
		</resource-producer-units>
		<building-units>
			<unit name="barracks" minimum="1"/>
			<unit name="farm" minimum="1"/>
			<unit name="blacksmith" minimum="1"/>
			<unit name="barracks" minimum="2"/>
			<unit name="technodrome" minimum="1"/>
		</building-units>
		<upgrades>
			<upgrade name="piercing_weapons"/>
			<upgrade name="blade_weapons"/>
			<upgrade name="robotics"/>
		</upgrades>
		<static-values/>
	</ai-behavior>
</faction>
