#textdomain wesnoth-utbs
# This is the same as the core Mudcrawler, except that it has a 6-1 melee attack
[unit_type]
    [base_unit]
        id=Mudcrawler
    [/base_unit]
    id=Small Mudcrawler
    name= _ "Small Mudcrawler"

    # The first [attack] and [attack_anim] block assure the ranged attack animation of the base unit is kept
    [attack]
    [/attack]
    [attack]
        name=fist
        #textdomain wesnoth-units
        description= _"fist"
        #textdomain wesnoth-utbs
        icon=attacks/mud-glob.png
        type=impact
        range=melee
        damage=6
        number=1
    [/attack]
    [attack_anim]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=fist
        [/filter_attack]
        start_time=-400
        [frame]
            image="units/monsters/mudcrawler.png:200"
        [/frame]
        [frame]
            image="units/monsters/mudcrawler-attack-[1,2,1].png:[100*2,75]"
        [/frame]
        [frame]
            image="units/monsters/mudcrawler-defend-1.png:125"
        [/frame]
        [frame]
            image="units/monsters/mudcrawler.png:25"
        [/frame]
        {SOUND:HIT_AND_MISS mud-fist.ogg mud-fist-miss.ogg -400}
    [/attack_anim]
[/unit_type]
