#textdomain wesnoth-utbs

[unit_type]
    id=Tauroch Stalwart
    name= _ "Tauroch Stalwart"
    image=units/quenoth/stalwart.png
    image_icon="units/quenoth/stalwart.png~CROP(0,0,72,72)"
    profile="portraits/quenoth/tauroch_stalwart.png"
    race=elf
    # Base movement of 4 is too little, but we don't want them to get 6 either
    # if they're quick, so instead they just have 5 movement but can't get quick
    ignore_race_traits=yes
    {TRAIT_STRONG}
    {TRAIT_INTELLIGENT}
    {TRAIT_RESILIENT}
    {TRAIT_DEXTROUS}
    {TRAIT_HEALTHY}
    hitpoints=54
    movement_type=quenoth_beast
    #mostly like a foot Elf, but they are bad at defending in villages
    [defense]
        village=60
    [/defense]
    [resistance]
        blade=70
        pierce=80
        impact=70
    [/resistance]
    movement=5
    experience=75
    level=2
    alignment=lawful
    advances_to=Tauroch Protector
    cost=18
    usage=mixed fighter
    description= _ "When encountering wild Taurochs, Quenoth hunters often observe the curious behavior of particularly stubborn beasts, who will brace their rugged bodies and absolutely refuse to budge when provoked. Though difficult to placate, these Taurochs are sometimes selected by skilled riders for their exceptional resilience. Any warrior who finds their advance blocked by a Stalwart would undoubtedly be wise to seek another path, for trying to displace the beast would be akin to trying to fight a stone wall."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST}
    die_sound="tauroch-hit-1.ogg,tauroch-hit-2.ogg,tauroch-hit-3.ogg"
    [abilities]
        {ABILITY_STEADFAST}
    [/abilities]
    [attack]
        name=trample
        description= _"trample"
        type=impact
        range=melee
        damage=12
        number=2
        icon=attacks/slam-drake.png
    [/attack]
    [attack]
        name=javelin
        #textdomain wesnoth-units
        description= _"javelin"
        #textdomain wesnoth-utbs
        type=pierce
        range=ranged
        damage=10
        number=3
        icon=attacks/javelin-human.png
    [/attack]
    {DEFENSE_ANIM "units/quenoth/stalwart.png" "units/quenoth/stalwart.png" "tauroch-hit-1.ogg,tauroch-hit-2.ogg,tauroch-hit-3.ogg"}
    [attack_anim]
        [filter_attack]
            name=trample
        [/filter_attack]
        offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
        start_time=-300
        [frame]
            duration=100
            image="units/quenoth/stalwart.png"
        [/frame]
        [frame]
            duration=350
            image="units/quenoth/stalwart.png"
            sound=club.ogg
        [/frame]
        {SOUND:HIT squishy-hit.wav -150}
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=javelin
        [/filter_attack]
        missile_start_time=-150
        [missile_frame]
            duration=150
            image="projectiles/spear-n.png"
            image_diagonal="projectiles/spear-ne.png"
        [/missile_frame]
        start_time=-300
        [frame]
            image="units/quenoth/stalwart.png:450"
            sound={SOUND_LIST:THROW}
        [/frame]
        {SOUND:HIT spear.ogg -100}
    [/attack_anim]
[/unit_type]
