#textdomain wesnoth-tsg
[unit_type]
    id=Mounted General
    name= _ "Mounted General"
    race=human
    image=deoran/mounted-general.png
    [leading_anim]
        start_time=-150
        [frame]
            image="deoran/mounted-general-defend.png:300"
        [/frame]
    [/leading_anim]
    hitpoints=68
    alignment=lawful
    cost=70
    movement_type=mounted
    movement=8
    level=3
    advances_to=null
    {AMLA_DEFAULT}
    experience=150
    usage=fighter
    [abilities]
        {ABILITY_LEADERSHIP}
    [/abilities]
    description= _ "Switching seamlessly between lance and mace, mounted generals boast tremendous skill in individual combat and can hold their own against even the most powerful opposition. They are masters of their mounts, able to cover great distances quickly on their patrols, and have keen eyes for detecting and eliminating all manner of perilous dangers. Their greatest strength, however, lies in their ability to inspire great courage in their men, who fight fearlessly and tenaciously under their command."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_CHARGE}
    die_sound=horse-die.ogg
    [attack]
        name=lance
        #textdomain wesnoth-units
        description= _"lance"
        type=pierce
        [specials]
            {WEAPON_SPECIAL_CHARGE}
        [/specials]
        range=melee
        damage=11
        number=3
    [/attack]
    [attack]
        name=mace
        description= _"mace"
        #textdomain wesnoth-tsg
        type=impact
        range=melee
        damage=19
        number=2
    [/attack]
    [attack_anim]
        [filter_attack]
            name=lance
        [/filter_attack]
        start_time=-225
        [frame]
            image=deoran/mounted-general-lance.png:25
            sound=horse-canter.wav
        [/frame]
        [frame]
            image=deoran/mounted-general-lance-[1~2,1].png:[100,200,75]
        [/frame]
        {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100}
        [frame]
            image=deoran/mounted-general-lance.png:25
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=mace
        [/filter_attack]
        start_time=-225
        [frame]
            image=deoran/mounted-general-moving.png:25
            sound=horse-canter.wav
        [/frame]
        [frame]
            image=deoran/mounted-general-moving.png:[100,200,75]    #placeholder graphic
        [/frame]
        {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
        [frame]
            image=deoran/mounted-general.png:25
        [/frame]
    [/attack_anim]
    [movement_anim]
        start_time=0
        [frame]
            image=deoran/mounted-general-moving.png:150
        [/frame]
    [/movement_anim]
    {DEFENSE_ANIM "deoran/mounted-general-defend.png" "deoran/mounted-general.png" {SOUND_LIST:HORSE_HIT} }
[/unit_type]
