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 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
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#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYSELECTION_HXX
#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYSELECTION_HXX

#include <svx/sdr/overlay/overlayobject.hxx>
#include <vcl/region.hxx>



namespace sdr
{
    namespace overlay
    {
        // overlay type definition
        enum OverlayType
        {
            OVERLAY_INVERT,
            OVERLAY_SOLID,
            OVERLAY_TRANSPARENT
        };

        class SVX_DLLPUBLIC OverlaySelection : public OverlayObject
        {
        protected:
            // type of overlay
            OverlayType                         meOverlayType;

            // geometry of overlay
            std::vector< basegfx::B2DRange >    maRanges;

            // Values of last primitive creation. These are checked in getOverlayObjectPrimitive2DSequence
            // to evtl. get rid of last Primitive2DSequence. This ensures that these values are up-to-date
            // and are usable when creating primitives
            OverlayType                         maLastOverlayType;
            sal_uInt16                          mnLastTransparence;

            // bitfield
            bool                                mbBorder : 1;

            // geometry creation for OverlayObject, can use local *Last* values
            virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence() SAL_OVERRIDE;

        public:
            OverlaySelection(
                OverlayType eType,
                const Color& rColor,
                const std::vector< basegfx::B2DRange >& rRanges,
                bool bBorder);
            virtual ~OverlaySelection();

            // data read access
            OverlayType getOverlayType() const { return meOverlayType; }
            const std::vector< basegfx::B2DRange >& getRanges() const { return maRanges; }
            bool getBorder() const { return mbBorder; }

            // overloaded to check conditions for last createOverlayObjectPrimitive2DSequence
            virtual drawinglayer::primitive2d::Primitive2DSequence getOverlayObjectPrimitive2DSequence() const SAL_OVERRIDE;

            // data write access
            void setRanges(const std::vector< basegfx::B2DRange >& rNew);
        };
    } // end of namespace overlay
} // end of namespace sdr



#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYSELECTION_HXX

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