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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at:
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
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 * The Original Code is Mozilla Code.
 *
 * The Initial Developer of the Original Code is
 *   The Mozilla Foundation
 * Portions created by the Initial Developer are Copyright (C) 2010
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Chris Jones <jones.chris.g@gmail.com>
 *
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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 * ***** END LICENSE BLOCK ***** */

#include "ShadowLayerChild.h"
#include "Layers.h"
#include "ShadowLayers.h"

namespace mozilla {
namespace layers {

ShadowLayerChild::ShadowLayerChild(ShadowableLayer* aLayer)
  : mLayer(aLayer)
{ }

ShadowLayerChild::~ShadowLayerChild()
{ }

void
ShadowLayerChild::ActorDestroy(ActorDestroyReason why)
{
  NS_ABORT_IF_FALSE(AncestorDeletion != why,
                    "shadowable layer should have been cleaned up by now");

  if (AbnormalShutdown == why) {
    // This is last-ditch emergency shutdown.  Just have the layer
    // forget its IPDL resources; IPDL-generated code will clean up
    // automatically in this case.
    mLayer->AsLayer()->Disconnect();
    mLayer = nsnull;
  }
}

}  // namespace layers
}  // namespace mozilla
